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Air Ward | | 100 | | Enchanted units are unaffected by the first air based attack in battle (ex. Lightning)
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Celerity | | 100 | | Increases by 10% the initiative of the target units
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Strength | | 100 | | Increases by 10% the damage inflicted by the enchanted units in battle
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Lightning | | 100 | | Inflicts 15 points of air damage to target units
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Water Ward | | 100 | | Enchanted units are unaffected by the first water based attack in battle (ex. Blizzard)
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