//UNITS//BUILDINGS//SPELLS//CHEATS//

//WALKTHROUGH//CARD GAME//

 

The Empire:

Medieval humans with Christian-like beliefs and holy powers granted by their deity - Highfather (Christian God), who sends his angels to aid the Empire. While it is Highfather who protects humanity, it was the fallen angel Bethrezen who created the race over ten thousand years ago. Titans are allied to the Empire and fight on its side. Angel Myzrael has been entrusted by Highfather to guard the Empire's capital with his mighty sword. Easiest to play for beginners.

The Undead Hordes:

Formerly an ancient race of magic-wielders who were slaughtered by the goddess Mortis only to be raised by her to become an undead army. Mortis's protector of the capital is Ashgan, former chief priest of the people Mortis first turned.

The Mountain Clans:

Dwarves who live in mountain caves and posess runic powers, given to them by their god Wotan (Norse chief god Odin), and rudimentary technology like steam engines and explosives. The Clans were allied to the Empire during the First Great War and still maintain a friendly relationship with the humans. The dwarven capital is guarded by Vithar, who sits at Wotan's right hand.

The Legions of the Damned:

Demons created by the fallen angel Bethrezen (Lucifer-like dark god) and devil-worshiping humans who wish to release the dark god from his ten-thousand-year captivity at the core of Nevendaar - Bethrezen's own creation for which he was cast down by the Highfather. Ashkael, Bethrezen's commander of the Legions, protects the demonic capital from all those who oppose the dark god.

The Elven Alliance:

Elves (wild and noble) were the first to walk the lands of Nevendaar. They suffered greatly since the death of their god Gallean and his lover Soloniele's transformation into the fleshless goddess Mortis. The centaurs of the wild swore loyalty to the Elven queen Illumielle who herself protects the capital city from enemies of the Alliance.