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Copyright Emiel Ament



Staffs

taffs allow a leader to cast certain spells outside of battle. Staffs have an advantage over scrolls in that they are not one-use items. Instead, they require a certain amount of Mana to work. Staffs can only be used by Mage-class leaders and need not be equipped.

Staff of Celerity
Staff of Celerity
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600Gold Coins
Increases a partyís Initiative by 10% for 1 turn
Casting Cost:100Life Mana
Staff of Necromancy
Staff of Necromancy
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600Gold Coins
Summons a Skeleton
Casting Cost:100Death Mana
Staff of Thunder
Staff of Thunder
-
600Gold Coins
Deals 15 points of Air damage to target party
Casting Cost:100Life Mana
Staff of Holiness
Staff of Holiness
-
1200Gold Coins
Heals target party for 30 Hit Points
Casting Cost:200Life Mana
Staff of Light
Staff of Light
-
1200Gold Coins
Reveals a small area of Fog of War
Casting Cost:200Life Mana
Staff of Travelling
Staff of Traveling
-
1200Gold Coins
Restores 50% of a leaderís Move Points
Casting Cost:200Life Mana
Staff of Twilight
Staff of Twilight
-
1200Gold Coins
Restores a small area of Fog of War
Casting Cost:200Death Mana
Spirit Staff
Spirit Staff
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1800Gold Coins
Enchanted party is immune to the first Mind-based attack in battle
Casting Cost:150Runestons Mana150Life Mana
Staff of Dragon Mastering
Staff of Dragon Mastering
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1800Gold Coins
Deals 50 Death damage to target party
Casting Cost:150Runestons Mana150Death Mana
Staff of Invisibility
Staff of Invisibility
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1800Gold Coins
Target party is invisible until they perform an action
Casting Cost:150Runestons Mana150Infernal Mana
Staff of Paralyzing
Staff of Paralyzing
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1800Gold Coins
Target party looses 100% of their move points
Casting Cost:150Death Mana150Infernal Mana
Staff of Protection
Staff of Protection
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1800Gold Coins
Damage dealt to enchanted party in battle is reduced by 20%
Casting Cost:150Runestone Mana150Life Mana
Highfatherís Staff
Highfatherís Staff
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3600Gold Coins
Heals 60 Hit Points to target party at the center (area effect)
Casting Cost:150Runestone Mana300Life Mana150Infernal Mana
Staff of Daylight
Staff of Daylight
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4800Gold Coins
Removes all Fog of War
Casting Cost:200Runestone Mana400Life Mana200Infernal Mana
Staff of Demonology
Staff of Demonology
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3000Gold Coins
Deals 75 Fire damage to target party
Casting Cost:100Death Mana100Life Mana200Infernal Mana
Staff of Earth Elemental Control
Staff of Earth Elemental Control
-
2400Gold Coins
Summons an Earth elemental Golem
Casting Cost:100Runestone Mana200Life Mana100Infernal Mana
Staff of Nightfall
Staff of Nightfall
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6000Gold Coins
Restores all Fog of War for all non-allied players
Casting Cost:200Runestone Mana400Death Mana200Infernal Mana
Staff of Tempest
Staff of Tempest
-
4800Gold Coins
Deals 60 Water damage to target party at center (area effect)
Casting Cost:400Runestone Mana200Death Mana200Life Mana

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