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| Staff of Celerity | - | 600 |  |
| Increases a party’s Initiative by 10% for 1 turn |
| Casting Cost: | | 100 |  |
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| Staff of Necromancy | - | 600 |  |
| Casting Cost: | | 100 |  |
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| Staff of Thunder | - | 600 |  |
| Deals 15 points of Air damage to target party |
| Casting Cost: | | 100 |  |
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| Staff of Holiness | - | 1200 |  |
| Heals target party for 30 Hit Points |
| Casting Cost: | | 200 |  |
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| Staff of Light | - | 1200 |  |
| Reveals a small area of Fog of War |
| Casting Cost: | | 200 |  |
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| Staff of Traveling | - | 1200 |  |
| Restores 50% of a leader’s Move Points |
| Casting Cost: | | 200 |  |
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| Staff of Twilight | - | 1200 |  |
| Restores a small area of Fog of War |
| Casting Cost: | | 200 |  |
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| Spirit Staff | - | 1800 |  |
| Enchanted party is immune to the first Mind-based attack in battle |
| Casting Cost: | | 150 |  | | 150 |  |
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| Staff of Dragon Mastering | - | 1800 |  |
| Deals 50 Death damage to target party |
| Casting Cost: | | 150 |  | | 150 |  |
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| Staff of Invisibility | - | 1800 |  |
| Target party is invisible until they perform an action |
| Casting Cost: | | 150 |  | | 150 |  |
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| Staff of Paralyzing | - | 1800 |  |
| Target party looses 100% of their move points |
| Casting Cost: | | 150 |  | | 150 |  |
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| Staff of Protection | - | 1800 |  |
| Damage dealt to enchanted party in battle is reduced by 20% |
| Casting Cost: | | 150 |  | | 150 |  |
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| Highfather’s Staff | - | 3600 |  |
| Heals 60 Hit Points to target party at the center (area effect) |
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| Staff of Daylight | - | 4800 |  |
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| Staff of Demonology | - | 3000 |  |
| Deals 75 Fire damage to target party |
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| Staff of Earth Elemental Control | - | 2400 |  |
| Summons an Earth elemental Golem |
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| Staff of Nightfall | - | 6000 |  |
| Restores all Fog of War for all non-allied players |
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| Staff of Tempest | - | 4800 |  |
| Deals 60 Water damage to target party at center (area effect) |
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