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Staff of Celerity | - | 600 | |
Increases a party’s Initiative by 10% for 1 turn |
Casting Cost: | | 100 | |
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Staff of Necromancy | - | 600 | |
Casting Cost: | | 100 | |
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Staff of Thunder | - | 600 | |
Deals 15 points of Air damage to target party |
Casting Cost: | | 100 | |
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Staff of Holiness | - | 1200 | |
Heals target party for 30 Hit Points |
Casting Cost: | | 200 | |
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Staff of Light | - | 1200 | |
Reveals a small area of Fog of War |
Casting Cost: | | 200 | |
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Staff of Traveling | - | 1200 | |
Restores 50% of a leader’s Move Points |
Casting Cost: | | 200 | |
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Staff of Twilight | - | 1200 | |
Restores a small area of Fog of War |
Casting Cost: | | 200 | |
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Spirit Staff | - | 1800 | |
Enchanted party is immune to the first Mind-based attack in battle |
Casting Cost: | | 150 | | | 150 | |
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Staff of Dragon Mastering | - | 1800 | |
Deals 50 Death damage to target party |
Casting Cost: | | 150 | | | 150 | |
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Staff of Invisibility | - | 1800 | |
Target party is invisible until they perform an action |
Casting Cost: | | 150 | | | 150 | |
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Staff of Paralyzing | - | 1800 | |
Target party looses 100% of their move points |
Casting Cost: | | 150 | | | 150 | |
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Staff of Protection | - | 1800 | |
Damage dealt to enchanted party in battle is reduced by 20% |
Casting Cost: | | 150 | | | 150 | |
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Highfather’s Staff | - | 3600 | |
Heals 60 Hit Points to target party at the center (area effect) |
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Staff of Daylight | - | 4800 | |
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Staff of Demonology | - | 3000 | |
Deals 75 Fire damage to target party |
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Staff of Earth Elemental Control | - | 2400 | |
Summons an Earth elemental Golem |
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Staff of Nightfall | - | 6000 | |
Restores all Fog of War for all non-allied players |
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Staff of Tempest | - | 4800 | |
Deals 60 Water damage to target party at center (area effect) |
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