//RACES//BUILDINGS//SPELLS//CHEATS//

//WALKTHROUGH//CARD GAME//

     

Legions            Undead                 Elves                 Clans            Empire

Leaders

The Undead Rod Planter does a paralyze attack which makes her almost unbeatable versus enemy summoned creatures.

 

Death Knight Death Knight
 
HP: 150
Armor: 0
Immunities: None
Wards: None
Attack: Blade (80%)
Damage: 50
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Nosferat Nosferat
 
HP: 90
Armor: 0
Immunities: None
Wards: None
Attack: Drain Life (80%)
Damage: 10
Source: Death
Initiative: 50
 
Reach: All
Targets: 6
Lich Queen Lich Queen
 
HP: 65
Armor: 0
Immunities: None
Wards: None
Attack: Fire Storm (80%)
Damage: 30
Source: Fire
Initiative: 40
 
Reach: All
Targets: 6
Banshee Banshee
 
HP: 100
Armor: 0
Immunities: None
Wards: None
Attack: Paralyze (100%)
Damage: 0
Source: Mind
Initiative: 20
 
Reach: Any
Targets: 1
Thief Thief
 
HP: 100
Armor: 0
Immunities: None
Wards: None
Attack: Daggers (80%)
Damage: 30
Source: Weapon
Initiative: 60
 
Reach: Adj.
Targets: 1

Fighter Units

The Undead have one special fighter called the Phantom Warrior. It's paralyzing attack is extremely useful versus big bosses like Capial Guards. Personally I think the Templars and Dark Lords are useless.

 

Fighter Fighter
 
HP: 120
Armor: 0
Immunities: None
Wards: None
Attack: Sword (80%)
Damage: 25
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Zombie Zombie
 
HP: 170
Armor: 0
Immunities: Death
Wards: None
Attack: Slash (80%)
Damage: 50
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Skeleton Warrior Skeleton Warrior
 
HP: 220
Armor: 0
Immunities: Death
Wards: None
Attack: Long Sword (80%)
Damage: 75
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Skeleton Champion Skeleton Champion
 
HP: 270
Armor: 0
Immunities: Death
Wards: None
Attack: Long Sword (80%)
Damage: 100
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Phantom Warrior Phantom Warrior
 
HP: 320
Armor: 0
Immunities: Death
Wards: None
Attack: Undead Blade (80%)
Attack2: Paralyze (50%)
Damage: 125
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Templar Templar
 
HP: 160
Armor: 0
Immunities: None
Wards: Fire, Water, Air, Earth
Attack: Lance (80%)
Damage: 50
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1
Dark Lord Dark Lord
 
HP: 200
Armor: 0
Immunities: None
Wards: Fire, Water, Air, Earth
Attack: Undead Blade (80%)
Damage: 75
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1


Ranged Attack Units

Having a ghost in your team makes you a real lonely unit killer. This way you can even kill big creatures (like ogres and trolls) and level up fast. Some choose not to level up since the shade has a smaller chance to hit than the specter.

 

Ghost Ghost
 
HP: 45
Armor: 0
Immunities: Death
Wards: None
Attack: Paralyze (65%)
Damage: 0
Source: Death
Initiative: 20
 
Reach: Any
Targets: 1
Specter Specter
 
HP: 90
Armor: 0
Immunities: Death
Wards: None
Attack: Paralyze (70%)
Damage: 0
Source: Death
Initiative: 20
 
Reach: Any
Targets: 1
Shade Shade
 
HP: 135
Armor: 0
Immunities: Death
Wards: None
Attack: Paralyze (50%)
Damage: 0
Source: Death
Initiative: 20
 
Reach: All
Targets: 6


Mage Units
Initiate Initiate
 
HP: 45
Armor: 0
Immunities: None
Wards: None
Attack: Pestilence (80%)
Damage: 15
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Warlock Warlock
 
HP: 75
Armor: 0
Immunities: None
Wards: None
Attack: Pestilence (80%)
Damage: 30
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Necromancer Necromancer
 
HP: 105
Armor: 0
Immunities: None
Wards: Death
Attack: Pestilence (80%)
Damage: 45
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Vampire Vampire
 
HP: 185
Armor: 0
Immunities: Death
Wards: None
Attack: Drain Life (80%)
Damage: 50
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Elder Vampire Elder Vampire
 
HP: 185
Armor: 0
Immunities: Death
Wards: None
Attack: Drain Life Overflow (80%)
Damage: 60
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Lich Lich
 
HP: 140
Armor: 0
Immunities: Death
Wards: None
Attack: Plague (80%)
Damage: 70
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Arch Lich Arch Lich
 
HP: 170
Armor: 0
Immunities: Death
Wards: None
Attack: Plague (80%)
Damage: 90
Source: Death
Initiative: 40
 
Reach: All
Targets: 6
Wraith Wraith
 
HP: 75
Armor: 0
Immunities: Weapon, Death
Wards: None
Attack: Pestilence (80%)
Damage: 60
Source: Death
Initiative: 60
 
Reach: Any
Targets: 1
Death Death
 
HP: 125
Armor: 0
Immunities: Weapon, Death
Wards: None
Attack: Death Touch (80%)
Attack2: Poison (50%)
Damage: 100
Source: Death
Initiative: 60
 
Reach: Any
Targets: 1
Wight Wight
 
HP: 105
Armor: 0
Immunities: Weapon, Death
Wards: None
Attack: Death Touch (80%)
Attack2: Drain Level (80%)
Damage: 75
Source: Death
Initiative: 50
 
Reach: Any
Targets: 1


Support Units
Wyvern Wyvern
 
HP: 225
Armor: 0
Immunities: None
Wards: None
Attack: Breath (80%)
Damage: 25
Source: Death
Initiative: 35
 
Reach: All
Targets: 6
Doomdrake Doomdrake
 
HP: 300
Armor: 0
Immunities: None
Wards: None
Attack: Breath (80%)
Damage: 40
Source: Death
Initiative: 35
 
Reach: All
Targets: 6
Deathdragon Deathdragon
 
HP: 375
Armor: 0
Immunities: None
Wards: None
Attack: Breath (80%)
Damage: 55
Source: Death
Initiative: 35
 
Reach: All
Targets: 6
Dreadwyrm Dreadwyrm
 
HP: 450
Armor: 0
Immunities: None
Wards: None
Attack: Plague Breath (80%)
Attack2: Poison (50%)
Damage: 65
Source: Death
Initiative: 35
 
Reach: All
Targets: 6
Dracolich Dracolich
 
HP: 100
Armor: 0
Immunities: Weapon
Wards: None
Attack: Pestilential Breath (80%)
Damage: 75
Source: Death
Initiative: 35
 
Reach: All
Targets: 6
Werewolf Werewolf
 
HP: 100
Armor: 0
Immunities: Weapon
Wards: None
Attack: Slash (80%)
Damage: 40
Source: Weapon
Initiative: 50
 
Reach: Adj.
Targets: 1

Summonable Units
Skeleton Skeleton
 
HP: 100
Armor: 0
Immunities: None
Wards: None
Attack: Bone (80%)
Damage: 40
Source: Weapon
Initiative: 60
 
Reach: Adj.
Targets: 1
Evil Ent Evil Ent
 
HP: 175
Armor: 0
Immunities: None
Wards: None
Attack: Evil Roots (80%)
Damage: 65
Source: Weapon
Initiative: 55
 
Reach: Adj.
Targets: 1
Nightmare Nightmare
 
HP: 200
Armor: 0
Immunities: None
Wards: None
Attack: Plague (80%)
Damage: 50
Source: Death
Initiative: 60
 
Reach: All
Targets: 6
Thanatos Thanatos
 
HP: 300
Armor: 0
Immunities: Weapon, Death
Wards: None
Attack: Death Call (80%)
AttacK2: Poison (80%)
Damage: 150
Source: Weapon, Death
Initiative: 70
 
Reach: Any
Targets: 1