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Life Potion | - | 400 | |
Revives a dead unit with 1 HP |
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|
Potion of Healing | - | 150 | |
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Potion of Restoration | - | 300 | |
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Healing Ointment | - | 600 | |
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|
Highfather’s Potion | - | 800 | |
Permanently increases a unit’s max Hit Points by 15% |
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|
Potion of Protection | - | 200 | |
Decreases the amount of damage a unit receives by 15% for 1 turn |
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|
Treebark Potion | - | 450 | |
Decreases the amount of damage a unit receives by 30% for 1 turn |
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Potion of Invulnerability | - | 600 | |
Decreases the amount of damage a unit receives by 50% for 1 turn |
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Iron Skin Potion | - | 800 | |
Permanently decreases the amount of damage a unit receives by 10% |
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|
Potion of Striking | - | 200 | |
Increases a unit’s chance to hit by 15% for 1 turn |
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Potion of Accuracy | - | 450 | |
Increases a unit’s chance to hit by 30% for 1 turn |
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Potion of Fortune | - | 600 | |
Permanently increases a unit’s chance to hit by 10% |
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|
Potion of Swiftness | - | 200 | |
Increases a unit’s Initiative by 15% for 1 turn |
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Potion of Speed | - | 450 | |
Increases a unit’s Initiative by 30% for 1 turn |
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Potion of Clarity | - | 600 | |
Increases a unit’s Initiative by 60% for 1 turn |
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|
Quicksilver Potion | - | 800 | |
Permanently increases a unit’s Initiative by 10% |
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|
Potion of Strength | - | 200 | |
Increases the damage a unit deals by 15% for 1 turn |
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Potion of Strength | - | 450 | |
Increases the damage a unit deals by 30% for 1 turn |
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Potion of Might | - | 600 | |
Increases the damage a unit deals by 50% for 1 turn |
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Titan’s Might Potion | - | 800 | |
Permanently increases a unit’s damage by 10% |
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|
Potion of Air Warding | - | 400 | |
Enchanted party is unaffected by the first Air based attack in battle |
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Potion of Water Warding | - | 400 | |
Enchanted party is unaffected by the first Water based attack in battle |
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Potion of Earth Warding | - | 400 | |
Enchanted party is unaffected by the first Earth based attack in battle |
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Potion of Fire Warding | - | 400 | |
Enchanted party is unaffected by the first Fire based attack in battle |
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|
Bronze Ring | - | 250 | |
This jewel is worth 50 gold coins to a merchant. |
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Silver Ring | - | 500 | |
This jewel is worth 100 gold coins to a merchant. |
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Emerald | - | 750 | |
This precious stone is worth 150 gold coins to a merchant. |
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Gold Ring | - | 1000 | |
This jewel is worth 200 gold coins to a merchant. |
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Ruby | - | 1250 | |
This jewel is worth 250 gold coins to a merchant. |
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Sapphire | - | 1500 | |
This jewel is worth 300 gold coins to a merchant. |
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Diamond | - | 1750 | |
This jewel is worth 350 gold coins to a merchant. |
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Ancient Relic | - | 2000 | |
This jewel is worth 400 gold coins to a merchant. |
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Royal Scepter | - | 2500 | |
This jewel is worth 500 gold coins to a merchant. |
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Imperial Crown | - | 5000 | |
This jewel is worth 1000 gold coins to a merchant. |
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Runestone | - | 500 | |
Damage dealt to the leader in battle is reduced by 10% |
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|
Holy Chalice | - | 1000 | |
Damage dealt to the leader in battle is reduced by 15% |
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Skull Bracers | - | 1500 | |
Damage dealt to the leader in battle is reduced by 20% |
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Horn of Awareness | - | 2000 | |
Damage dealt to the leader in battle is reduced by 25% |
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|
Etched Circle | - | 2500 | |
Damage dealt to the leader in battle is reduced by 35% |
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Dwarven Bracers | - | 500 | |
The leader deals 10% more damage in battle |
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Unholy Chalice | - | 1000 | |
The leader deals 15% more damage in battle |
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Ring of Strength | - | 1500 | |
The leader deals 20% more damage in battle |
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Runic Blade | - | 2000 | |
The leader deals 25% more damage in battle |
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Mjolnir’s Crown | - | 2500 | |
The leader deals 35% more damage in battle |
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|
Ring of the Ages | - | 3750 | |
The leader deals 40% more damage and gets an 25% Initiative boost |
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|
Bethrezen’s Claw | - | 5000 | |
The leader deals 40% more damage and gets an 50% Initiative boost |
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|
Tiara of Purity | - | 3000 | |
Enemy Thieves will have no effect on the party |
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Soul Crystal | - | 2000 | |
A leader has a chance to Paralyze the enemies he damages in battle |
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|
Horn of Incubus | - | 2000 | |
A leader has a chance to Petrify the enemies he damages in battle |
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|
Unholy Dagger | - | 1500 | |
A leader drains the Hit Points from the enemies he damages in battle |
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|
Wight Blade | - | 5000 | |
A leader can drain the levels of enemies he damages in battle |
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|
Thanatos Blade | - | 1500 | |
A leader has a chance to Poison the enemies he damages in battle |
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|
Skull of Thanatos | - | 3750 | |
A leader has a chance to Poison the enemies he damages in battle |
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|
Hag’s Ring | - | 2500 | |
A leader has a chance to Transform the enemies he damages in battle |
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|
Staff of Celerity | - | 600 | |
Increases a party’s Initiative by 10% for 1 turn |
Casting Cost: | | 100 | |
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|
Staff of Necromancy | - | 600 | |
Casting Cost: | | 100 | |
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|
Staff of Thunder | - | 600 | |
Deals 15 points of Air damage to target party |
Casting Cost: | | 100 | |
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|
Staff of Holiness | - | 1200 | |
Heals target party for 30 Hit Points |
Casting Cost: | | 200 | |
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|
Staff of Light | - | 1200 | |
Reveals a small area of Fog of War |
Casting Cost: | | 200 | |
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|
Staff of Traveling | - | 1200 | |
Restores 50% of a leader’s Move Points |
Casting Cost: | | 200 | |
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|
Staff of Twilight | - | 1200 | |
Restores a small area of Fog of War |
Casting Cost: | | 200 | |
|
|
Spirit Staff | - | 1800 | |
Enchanted party is immune to the first Mind-based attack in battle |
Casting Cost: | | 150 | | | 150 | |
|
|
Staff of Dragon Mastering | - | 1800 | |
Deals 50 Death damage to target party |
Casting Cost: | | 150 | | | 150 | |
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|
Staff of Invisibility | - | 1800 | |
Target party is invisible until they perform an action |
Casting Cost: | | 150 | | | 150 | |
|
|
Staff of Paralyzing | - | 1800 | |
Target party looses 100% of their move points |
Casting Cost: | | 150 | | | 150 | |
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|
Staff of Protection | - | 1800 | |
Damage dealt to enchanted party in battle is reduced by 20% |
Casting Cost: | | 150 | | | 150 | |
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|
Highfather’s Staff | - | 3600 | |
Heals 60 Hit Points to target party at the center (area effect) |
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|
Staff of Daylight | - | 4800 | |
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|
Staff of Demonology | - | 3000 | |
Deals 75 Fire damage to target party |
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|
Staff of Earth Elemental Control | - | 2400 | |
Summons an Earth elemental Golem |
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|
Staff of Nightfall | - | 6000 | |
Restores all Fog of War for all non-allied players |
|
|
Staff of Tempest | - | 4800 | |
Deals 60 Water damage to target party at center (area effect) |
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|
Squire Orb | - | 200 | |
Summons a Squire unit into battle |
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|
Angel Orb | - | 800 | |
Summons an Angel unit into battle |
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Venerable Warrior Orb | - | 800 | |
Summons a Venerable Warrior unit into battle |
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Imp Orb | - | 200 | |
Summons an Imp unit into battle |
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|
Infernal Knight Orb | - | 800 | |
Summons an Infernal Knight unit into battle |
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|
Incubus Orb | - | 800 | |
Summons an Incubus unit into battle |
|
|
Zombie Orb | - | 450 | |
Summons a Zombie unit into battle |
|
|
Skeleton Champion Orb | - | 800 | |
Summons a Skeleton Champion unit into battle |
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|
Vampire Orb | - | 800 | |
Summons a Vampire unit into battle |
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|
Elder Vampire Orb | - | 800 | |
Summons an Elder Vampire unit into battle |
|
|
Lich Orb | - | 1000 | |
Summons a Lich unit into battle |
|
|
Elf Lord Orb | - | 800 | |
Summons an Elf Lord unit into battle |
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|
Goblin Orb | - | 200 | |
Summons a Goblin unit into battle |
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|
Orc Orb | - | 600 | |
Summons an Orc unit into battle |
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|
Orc Orb | - | 600 | |
Summons a Lizard Man unit into battle |
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|
Orb of Lychanthropy | - | 1200 | |
Transforms target unit into a Werewolf |
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|
Orb of Healing | - | 400 | |
Restores 100 Hit Points to target unit |
|
|
Orb of Restoration | - | 400 | |
Restores 30 Hit Points to the entire party |
|
|
Orb of Regeneration | - | 600 | |
Restores 75 Hit Points to the entire party |
|
|
Orb of Life | - | 800 | |
|
|
Orb of Vigor | - | 400 | |
Increases the damage your entire party deals by 25% |
|
|
Orb of Strength | - | 600 | |
Increases the damage your entire party deals by 50% |
|
|
Orb of Fire | - | 400 | |
Deals 25 Fire damage to the enemy party |
|
|
Orb of Inferno | - | 600 | |
Deals 75 Fire damage to the enemy party |
|
|
Orb of Nosferat | - | 600 | |
Drains 25 Hit Points from the enemy party |
|
|
Orb of Vampire | - | 800 | |
Drains 75 Hit Points from the enemy party |
|
|
Orb of Elder Vampires | - | 1000 | |
Drains 75 Hit Points from the enemy party. Distributes extra drained Hit Points among other party members |
|
|
Orb of Thunder | - | 400 | |
Deals 100 Air damage to target unit |
|
|
Orb of Lightning | - | 600 | |
Deals 50 Air damage to the enemy party |
|
|
Orb of Earth | - | 400 | |
Deals 25 Earth damage to the enemy party |
|
|
Orb of Stone Rain | - | 600 | |
Deals 75 Earth damage to the enemy party |
|
|
Orb of Water | - | 400 | |
Deals 25 Water damage to the enemy party |
|
|
Orb of Icefall | - | 600 | |
Deals 75 Water damage to the enemy party |
|
|
Orb of Poison | - | 400 | |
Poisons target unit for 20 damage each turn |
|
|
Orb of Venom | - | 600 | |
Poisons target unit for 30 damage each turn |
|
|
Orb of Bane | - | 400 | |
Poisons enemy party for 10 damage each turn |
|
|
Orb of Thanatos | - | 800 | |
Poisons enemy party for 30 damage each turn |
|
|
Orb of Frost | - | 400 | |
Inflicts Frostbite on the enemy party, dealing 10 damage each turn |
|
|
Orb of Freezing | - | 600 | |
Inflicts Frostbite on the enemy party, dealing 30 damage each turn |
|
|
Orb of Fear | - | 600 | |
|
|
Orb of Witches | - | 800 | |
|
|
Squire Talisman | - | 1000 | |
Summons a Squire unit into battle |
|
|
Angel Talisman | - | 4000 | |
Summons an Angel unit into battle |
|
|
Venerable Warrior Talisman | - | 4000 | |
Summons a Venerable Warrior unit into battle |
|
|
Imp Talisman | - | 1000 | |
Summons an Imp unit into battle |
|
|
Infernal Knight Talisman | - | 4000 | |
Summons an Infernal Knight unit into battle |
|
|
Incubus Talisman | - | 4000 | |
Summons an Incubus unit into battle |
|
|
Zombie Talisman | - | 2000 | |
Summons a Zombie unit into battle |
|
|
Skeleton Champion Talisman | - | 4000 | |
Summons a Skeleton Champion unit into battle |
|
|
Vampire Talisman | - | 4000 | |
Summons a Vampire unit into battle |
|
|
Elder Vampire Talisman | - | 4000 | |
Summons an Elder Vampire unit into battle |
|
|
Lich Talisman | - | 4000 | |
Summons a Lich unit into battle |
|
|
Elf Lord Talisman | - | 4000 | |
Summons an Elf Lord unit into battle |
|
|
Goblin Talisman | - | 1000 | |
Summons a Goblin unit into battle |
|
|
Orc Talisman | - | 3000 | |
Summons an Orc unit into battle |
|
|
Orc Talisman | - | 3000 | |
Summons a Lizard Man unit into battle |
|
|
Talisman of Healing | - | 2000 | |
Restores 100 Hit Points to target unit |
|
|
Talisman of Restoration | - | 2000 | |
Restores 30 Hit Points to the entire party |
|
|
Talisman of Regeneration | - | 3000 | |
Restores 75 Hit Points to the entire party |
|
|
Talisman of Life | - | 4000 | |
|
|
Talisman of Vigor | - | 2000 | |
Increases the damage your entire party deals by 25% |
|
|
Talisman of Strength | - | 4000 | |
Increases the damage your entire party deals by 50% |
|
|
Talisman of Fire | - | 2000 | |
Deals 25 Fire damage to the enemy party |
|
|
Talisman of Inferno | - | 3000 | |
Deals 75 Fire damage to the enemy party |
|
|
Talisman of Nosferat | - | 3000 | |
Drains 25 Hit Points from the enemy party |
|
|
Talisman of Vampire | - | 4000 | |
Drains 75 Hit Points from the enemy party |
|
|
Talisman of Elder Vampires | - | 5000 | |
Drains 75 Hit Points from the enemy party. Distributes extra drained Hit Points among other party members |
|
|
Talisman of Thunder | - | 2000 | |
Deals 100 Air damage to target unit |
|
|
Talisman of Lightning | - | 3000 | |
Deals 50 Air damage to the enemy party |
|
|
Talisman of Earth | - | 2000 | |
Deals 25 Earth damage to the enemy party |
|
|
Talisman of Stone Rain | - | 3000 | |
Deals 75 Earth damage to the enemy party |
|
|
Talisman of Water | - | 2000 | |
Deals 25 Water damage to the enemy party |
|
|
Talisman of Icefall | - | 3000 | |
Deals 75 Water damage to the enemy party |
|
|
Talisman of Poison | - | 2000 | |
Poisons target unit for 20 damage each turn |
|
|
Talisman of Venom | - | 3000 | |
Poisons target unit for 30 damage each turn |
|
|
Talisman of Bane | - | 2000 | |
Poisons enemy party for 10 damage each turn |
|
|
Talisman of Thanatos | - | 4000 | |
Poisons enemy party for 30 damage each turn |
|
|
Talisman of Frost | - | 2000 | |
Inflicts Frostbite on the enemy party, dealing 10 damage each turn |
|
|
Talisman of Freezing | - | 3000 | |
Inflicts Frostbite on the enemy party, dealing 30 damage each turn |
|
|
Talisman of Fear | - | 3000 | |
|
|
Talisman of Witches | - | 4000 | |
|
|
Banner of Striking | - | 1000 | |
Increases the entire party’s chance to hit by 10% |
|
|
Banner of Battle | - | 3000 | |
Increases the entire party’s chance to hit by 15% |
|
|
Banner of Speed | - | 1000 | |
Increases the entire party’s Initiative by 10% |
|
|
Banner of Celerity | - | 3000 | |
Increases the entire party’s Initiative by 15% |
|
|
Banner of Protection | - | 1000 | |
Reduces damage dealt to any party member by 10% |
|
|
Banner of Resistance | - | 3000 | |
Reduces damage dealt to any party member by 15% |
|
|
Banner of Fortitude | - | 5000 | |
Reduces damage dealt to any party member by 20% |
|
|
Banner of Strength | - | 1000 | |
Increases the damage all party members deal by 10% |
|
|
Banner of Might | - | 3000 | |
Increases the damage all party members deal by 15% |
|
|
Banner of War | - | 5000 | |
Increases the damage all party members deal by 20% |
|